echo knight rogue multiclass

You can achieve this with the Longstrider spell ahead of combat. Start as a Rogue Swashbuckler for an initial four skills and weapon proficiencies that indulge Sneak Attack. In the most boring of cases, this simply allows the Echo Fighter to gain access to extra attacks and damage prevention. I wanted to combine the fighter echo knight and the soulknife since it fits my setting and I've been thinking about ideas to make it work but I'm kinda confused on two things:- Progression: I've been thinking about starting rogue and then 4 lvls of fighter, and then going back to rogue at least until lvl 3 in which I get my subclass. The ability to shapeshift into beasts can lend well to a cat burglar. Thanks for reaching out to share your experience. To those experienced players or those who played echo knigjt what would you multiclass with? For cantrips, I recommend at least choosing Booming Blade. Hi Michael,Im pleased to hear that the combination is intriguing!Since the combination doesnt come together until level 19, its not a huge deal to consider level progression. The echo is not a creature, it is not an ally. Youll want to perform cost-to-benefit analyses of classes when you consider Rogue multiclassing. I want to also premise with my disappointment (but agreement) that the combination of Bards Jack of All Trades and Rogues Reliable Talent features do not work together, so thats why I wont mention it further. What Im unsure about is the love of progressions to keep it as unsquishy as possible. I guess I'll do that, mainly fighter and the cool other stuff rogue and soulknife have. Some of our partners may process your data as a part of their legitimate business interest without asking for consent. Otherwise, this assault works just as though you were assaulted with the weapon. The Hexblade also gives you medium armor and shield proficiencies so you can focus on Charisma without sacrificing defense. We and our partners use data for Personalised ads and content, ad and content measurement, audience insights and product development. In contrast, Manifest Echos chance attack is conditional to enemies going 5 ft away from it. At the 3rd level, you may use the bonus action to manifest an echo of yourself in space you can see within 15 ft of you. Youll likely pass Dexterity saving throws to take no damage from AOE effects like Fireball, thanks to your Evasion ability. Unlike the enchanter, the Trickery Clerics abilities lend well to what Rogues like to do; they can buff Stealth rolls, create illusions of themselves, cast interesting spells that mislead and deceive, and deal extra poison damage. Well you're not a phantom rogue for 3 more rogue levels. The melee attack of Booming Blade will not rely on a high Wisdom stat. Turn 2 - you move your echo up to 60ft away from you, swap with it, run 30ft further away, and shoot your enemy. Cone of Cold 5e vs Fireball d&d | Which is a better spell? Fighters make great Rogue multiclasses, and the Rune Knight Fighter has interesting features that complement the Mastermind Rogue. Bear in mind the Echo only must be within 15 feet of youso long as youre able to see the space. With just one level in Warlock with The Hexblade patron, youll be able to attack with your finesse weapon using Charisma instead of Dexterity or Strength for your weapons attack and damage rolls. Steady aim feature. Youll essentially reduce incoming damage from a single attack by 75% when you use Uncanny Dodge. Welcome to Flutes sly guide for Rogue multiclassing character builds. Do i keep hidden? As one of my favored subclasses, the Scout Rogue would be more fun to play if it had 300 feet of darkvision. Im looking at the Rogue/Bard option because it sounds fun, but I think Rogue/Ranger may be better for my character. I.e., youll have your recognizable climb a wall and also proceed to the other hand, use your Action to view through it, and summon your Echo on the opposite side and then change. From the 15th level, you discover to consume the fleeting magic of your Echo. Say I play an echo knight who has multiclassed levels in rogue and I already have my echo activated. When you are hidden from foes, you can cast powerful enchantment spells like Hold Monster and Dominate Person while targets have disadvantage on their saving throws. This prescribed level split allows you to still get five feats. In my experience, the spells gained by level eleven for an enchanter are the most important (other than Dominate Person as an eighth-level spell), so this character wont suffer on enchantment utility much. Multiclassing my Custom Echo Knight #1 Feb 18, 2023. Multiclassing can be useful for roleplaying, so do not make the mistake of thinking this guide is only for min-max-style playstyles. Its possible to earn an opportunity to attack every time a hostile creature, you can observe moves from your reach. The Pact of the Blade also grants you the ability to summon your weapon, so you can go into a social situation unarmed. Expertise will allow you to be a grappling master by picking Athletics; while Raging, youll have advantage on Strength checks like a grapple, add double your proficiency bonus to the roll, and your minimum dice roll will be a ten once you get Reliable Talent. You make this choice for each attack. You recover all expended applications when you complete a very long break. Booming Blade definitely wont rely on spellcasting ability scores. I figure I will subclass into Arcane Trickster so as not to fall as far behind on spell slots. With the Artificer multiclass, this build focuses less on spellcasting and more on accentuating the Swashbuckler abilities throughbuffs, utility spells, and an arcane cannon. Rogues arent typically included in power-build characters that are highly optimized, but Rogue multiclassing is alright. You really only need two levels of Grave Cleric to gain the Channel Divinity: Path to the Grave. In that case, you can see through these to have the ability to muster your Echo. This combination allows you to get the best class and subclass features from the Gloom Stalker while complimenting the build with Rogue levels. Youll learn Beast Sense and Speak with Animals as rituals. s a bonus action, you can teleport, magically swapping places with your echo at a cost of 15 feet of your movement, regardless of the distance between the two of you. Aside from that, some characters may want to multiclass as Rogues at lower levels because a campaign isnt expected to reach level twenty. On a particular turn, wherever your shadow is currently up, and you and also the Echo is alongside a creature, it is guaranteed youll have the ability to run away from it (the beast) without getting hit. Web is another amazing spell from Swarmkeeper Magic. Flutes is a seasoned DM and improvisational performer. I would have thought that sentinel specified a "creature" within 5 ft., but now that I go back and look at the wording it says "target." You linger strangely in the realm of the living while you enter a spiritual rage that tethers you to mortality. The limit to demanding its just a space you can see within 15 ft of you. Id personally be tempted to go eleven levels of Horizon Walker Ranger so I can blink around the battlefield between attacks. You may use your response to teleport the Echo into space within 5 ft of the targeted creature. This means that if you are hidden from your target but can still see them, the attack will have advantage, even though this is intuitively nonsense because the Echo is right . I added it to the list. For example, if you are a Cleric and want to multiclass as a Rogue, youll need a Wisdom score of 13 or higher and a Dexterity score of 13 or higher. Thank you, Michael! Going to level eleven as a Swarmkeeper allows you to gain flight and enhance your swarms attack enhancements. This makes you feel like you are a danger to approach and that a whiff will be repaid by a swift and deadly attack. There are several other feats that could be useful, but those are top of mind for me. Go to level three in Druid to gain the Druids level-two spells, especially Locate Object and Pass without Trace. aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. Shadow Monks possess interesting themes and useful mechanics for Rogues, particularly with Shadow Step at level six. I recommend narrating your psionic abilities as originating from your own presence between worlds, like a constant state of twilight causing you to have unnatural abilities. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. it actually has.full synergy with echo knight 2021-11-21, 08:17 PM (ISO 8601) Spoilers - Top - End - #9 Bobthewizard Troll in the Playground Youd be one slippery critter if you had that kind of darkvision coupled with flight and Cunning Action. Opportunity Attacks state they are just done against hostile creatures. 7th-level Echo Knight feature You can temporarily transfer your consciousness to your echo. Youll also be able to use a longbow since youll have martial weapon proficiency. While I cant point out every conceivable potent Rogue multiclassing combination, Ill provide some of my favorites to inspire you! You Fancy Footwork gives you a portion of the Mobile feat, allowing you to strike then move away. Since Rogues only need to make one attack per round, they can cast Booming Blade to deal extra damage in addition to Sneak Attack damage. When the moment is right, you can unleash your pact weapon and deal massive damage to a surprised enemy. You also get extra Expertise from three Bard levels. Barbarians are a staple, and for good reason. I would take three levels of Rogue, six levels of Warlock, then the rest in Rogue. My idea for an echo knight is being able to have a lot of movement like a speedster and range through the echos as a sorta fast untouchable kinda character, the echo knights giving me range and defense. Basically recreating how a duelist fights you dip in to combat strike your target deal sneak attack reliably with extra attack (and off hand if you choose to go TWF but shield and rapier are very thematic) back up using fancy footwork and kite your enemy when they approach you use Brace to make a reaction attack to deal sneak attack 2 times in one round. Instead, they use their mind to manipulate forces around them, listen in on others' thoughts or communicate telepathically. How is Spellcasting ability 5e dnd calculated. If the spellcasters movement speed is greater than the foe, this could force that foe to use their action to Dash instead of attack as they attempt to catch up. Top Five People Search Sites: A Complete Review, AssignmentCore: Pay Experts to Do Your Programming Homework, What to Look for in a Personal Injury Lawyers Qualifications, Why is it important to monitor your blood pressure at home, Health implications when traveling abroad for the elderly, Considering an FLR? And sneak attack is once per round anyway, so extra attack won't benefit from that much other than to help ensure you get that smidge of damage off more. Likely a frequent question, but because of how Echo knight is composed in 5e, sometimes it confuses us about interactions similar to this. To really milk this multiclass, a player should focus on high Dexterity and Charisma, even though Artificers shine with Intelligence. Still, Inquisitive Rogues have more incentive to invest in Wisdom to use Booming Blade more effectively as a Cleric spell while dealing Sneak Attack damage. Clerics are versatile holy priests that can suit any deity, able to pick and choose from all the divine spells and the widest range of archetypes in 5e . You effectively reduce incoming damage from one attack per round by 75%. How can scammers use your phone number to hack your Instagram? Use the Glamour Bards Enthralling Performance ability to gain peoples trust without drawing suspicion. Youll need to remain close to the duplicate (120 feet) while remaining hidden and even closer to Mage Hand (30 feet). The component of Sentinel that reduces a creatures rate to 0 with a chance assault applies to the Echos possibility strikes. Both are within 5 feet of a target creature and I choose to attack from my echo's location. But that is just the beginning of what it means not to be a creature. Giant Mech Suit Classes: Armorer Artificer 16 / Rune Knight Fighter 4 Feats: Mage Slayer Your bonus actions can focus on the echo/teleports while your actions and reactions focus on doing or mitigating damage. You make the attack, not the echo. Enrich your Roguish spellcasting in a variety of ways. First time DnD player here, still learning..Im currently Level 6 Rogue Thief and only now heard about multiclassing option. Ill add it to the list. However, it only applies if you do not have temporary hit points already. Still, when a 5e Echo Knight can cast. Use a Rapier to get Sneak Attack, but focus on Strength so you can get Rage damage. This invention is appropriately named the Swashgunner by Opal in her seafaring article. Surrounded by echoes of their own might, they charge into the fray as a cycling swarm of shadows and strikes. Beginning at the 7th level, you can temporarily move your awareness to your Echo. Rogue: Phantom; Sorcerer: Shadow Magic; Warlock: Fiend; . Some cover doesnt limit it. Copyright 2020 - 2022 Webnews21 (GMW). It allows for a vastly broader horizon of new, fun, and interesting character concepts, especially for veteran players. When an Echo Knight can cast Find Familiar, possibly due to the magic start effort, or even a multiclass combo, then you may use the capability to view through the eyes of your recognizable to ditch your Echo. Then youre able to teleport inside. If you go with the six levels of Cleric, youll get Steps of Night to gain flight while in darkness. Youll be able to charm specific targets in a room with a bit of time investment without visible spellcasting or revealing yourself. You can use this combination with any Rogue subclass, but a Familiar is helpful to gain advantage on your attacks when it uses the Help action. Cheap Wardrobe Hacks: Clever Ways to Make the Most of Your Storage Space. On the first round you can pick an enemy, Hunter's Mark it, Attack 3x, add 1d6 on all attacks and on one of them 1d8 (gloomstalker trait) + 4d6 (sneak attack). No. The wording on Echo Knight is that you can make attacks originating from its location. Still, before I get to that, Ill mention several combinations that are good for any Rogue regardless of the Rogues chosen subclass. Youll disarm the foe of something important theyre holding, then quickly swipe it from the ground as a bonus action. If you cast Hold Monster, youll critically hit with your melee attack damage, beefing up your Sneak Attack slices. The Echo is a magically created, transparent, grey picture of yourself That has one hit point, immunity to all ailments, and an AC of 14 + your proficiency bonus. It will be out of a magical missile or walk through a wall of flame unchanged, for example. You resist damage with Rage and then halve the resisted damage by reacting with Uncanny Dodge. What Do You Get When You Mix Lemon With Gunpowder? You can sustain this effect for up to 10 minutes, and you can end it at any time (requires no action). Then get fighter to 6-8. Reflavoring the psychic abilities of the Soulknife Rogue to fit the swarm theme of the Swarmkeeper Ranger is straightforward narratively and useful mechanically. The strike roll which. Wizards of the Coast LLC.Use, modification, and distribution of Wizards of the Coast's content is under theOpen Game License v 1.0aCopyright 2000, Wizards of the Coast, Inc.Flutes Loot Privacy Policy. Networking is important! So level mostly as an Echo Knight, and take 3-5 levels as a rogue. Like my enchanter combination above, this combination utilizes Magical Ambush to capitalize on powerful debuff spells like Dominate Person or Polymorph (and Modify Memory for the especially creative folks out there). Portions of the materials used are property of Wizards of the Coast. So, the fighter 3 (EK), War Wizard 2 isnt too far behind a level 5 EK offensively, but has a lot of bonuses for the trouble (spell slots, spells, ritual casting, arcane deflection which is fucking money, arcane recovery, and a spell book). The Scout Rogue is particularly thematic for playing as an archer, and Rangers excel with the Crossbow Expert feat. The greatest wars are won with mind games, and this character knows it. You may gain few temporary hit points that equal 2d6 plus your Constitution modifier. I was wondering if taking a feat that enhances spell casting would also be a worthy investment, such as warlock initiate or magic initiate. Fighters are the versatile masters of the battlefield capable of taking on any combat role that possess every sort of weapon mastery. Its possible to earn an opportunity to attack every time a hostile creature, you can observe moves from your reach. I'd leave the rogue at 3 for a while as a skill monkey dip. You can take another level of Twilight Cleric to get its Channel Divinity to help your partys survivability in a tough fight. For added damage, you can manifest psychic blades that pair with your Planar Warrior and Sneak Attack features. To clarify, Ancestral Protectors doesn't compel the target to attack you. Regarding the Arcane Trickster and the Arcana Domain: booming blade is a melee attack, not a melee spell attack. Archetypal hunters of the occult and alien must be perceptive enough to pierce and expose beguiling facades. You make this choice for each attack. Echo Knights split the game in many unexpected ways. I am a huge fan of Fighter 6 -> Rogue X builds, to get a Rogue with a Shield, an extra ASI, and Extra Attack, but Extra Attack is the thing that keeps it from being a loser on combat ability. Your email address will not be published. So recently im gonna start playing my first dnd campaign and i was going to play a custom version of the Echo Knight which instead of being alternate timelines was instead a ghostly spirit that inhabits the body of the character and gives them the ability to create Echo's . The Dread Ambusher feature will buff the characters incredible Assassinate attacks when ambushing a target. 4 Reply pastro243 1 yr. ago Thank you very much, I hadn't paid attention to the fact the bonus action attack had to follow a psychic blade attack. Particularly, getting an Echo Knight subclass for this Multiclass allows Barbarians to diversify the way they approach their melee attacks. Hitting the creature will cover it in oil for one minute, and each instance of fire damage dealt to it will be boosted by five. They use infusions to supplement this as much as possible, which unlocks some incredible potential. How to choose a moving company when moving? Its cool to imagine the Rogue going into a starry mode when investigating a scene, but it also helps with Insightful Fighting during combat. Benjamin Olson Hero Apr 29, 2020 #3 In that case, any assault you create with that activity can arise from the distance or the echos space. This is a fun way to play a melee-based Rogue. I love this idea, especially making the genies bottle into a conspiracy theorists cluttered room. However, sometimes it is exceptionally more fun to build a multiclass for the gimmick and utility. Goodberry and Pass without Trace, for example, are premium spells for a Swashbuckler and their party. Manage Settings Hi everyone While trying to find a build for a Rogue Echo Knight that reliably gives advantage for sneak attack people pointed out the old Devil's Sight Darkness combo for a warlock as an idea. I imagine this like an exotic dancer who takes advantage of the one-on-one situations that can result afterward with interested parties. It needs to be another allied creature. It also takes up the same amount of space as you do. You can use a shield and heavy armor, so what about the usual off-hand attack as a bonus action? I hear some say hexblade, some say paladin, and some say something else. You may utilize the feature a few times equal to your Constitution modifier ( minimum of once). The duplicate lasts for one minute, so act fast. Echo knight with rogue mutliclass questionay. However, most campaigns end by level ten, so its not often prudent to plan a character with the assumption of reaching level twenty. Your darkness, an otherworldly soul is occupying your body, a picture of your idealized self, an imaginary friend you have had since youth, your deceased twin, the spirit of something you have killed and bound to induce to struggle for you. Rangers are a good example of a class that wont care about its high-level abilities, so Rogue multiclassing has much to offer, even if its just a dip into Rogue. For this reason, you can afford to invest in Charisma instead. The next section is for subclass-specific Rogue multiclass combinations. In fact, they can use Strength while still getting Sneak Attack damage because they only need to use finesse weapons; Sneak Attack only requires a finesse weapon to be used. And you are making the attack, not anything else. Every level in a secondary class is an opportunity cost to your core class. Speaking of fun concepts, some of my recommendations made the cut mostly because they are thematically cool or unique to D&D. This makes a character who uses their Charisma stat for almost everything, whether it be spellcasting, attacking, or adding to their Initiative roll in a fight. Youll gain Expertise in Athletics, so you successfully grapple with enemies reliably. What is spell save DC 5e and how do you calculate? Good luck to anyone attempting to resist or break that grapple. You are a master duelist and showman; youre used to wrestling with mighty beasts and playing hide and seek with agile creatures of the wilderness. The Cloud Rune allows the Mastermind to become a tricky battlefield controller by redirecting an attack to magically strike another creature. Both are within 5 feet of a target creature and I choose to attack from my echo's location. With merely one level of Arcana Cleric, youll gain proficiency in medium armor and shields (a big boost to your defense), and youll choose two Wizard cantrips that become Cleric spells for you. Your equipment can transform with you too. This helps the Inquisitive Rogue to roll reliably for these few skill checks at far sooner levels than the Rogue with Reliable Talent. Arcane Tricksters dont need to invest in Intelligence for their spellcasting to be effective; they can choose spells that dont force saving throws. The teleportation and unorthodox angles of attack make it an awesome dip for any martial fighter. Soul Knife generation if you have two free hands doesn't permit extra attack; you'd need to do something like thrown weapon fighting style for your second main attack to draw and hurl darts or dagger or something. With skills in woodcarvers and other artisan tools, the Artificer addition brings a myriad of magic items (of which you can attune to four and craft in a quarter the time and half the cost) and powerful complimentary infusions. Im looking to play a dual-wielding magic-using singing/dancing male advocate for ellistrae. The 8/12 split is great for getting essential class features and ASIs. For more on multiclassing, see my Practical Guide to Multiclassing. With access to cantrips like Booming Blade, a . Rogues have no problem using their bonus action nearly every round with Cunning Action. See our articles oncrafting magic itemsfor more inspiration. when forced to make a saving throw, your echo utilizes the saving throw bonus and is the same size as you. pyrflie 1 yr. ago Anything with a heavy Bonus Action tends to be a bad pick as an Echo Knight's is bespoke basically every round. Suppose you take the Attack action. Please enable JavaScript to get the best experience from this site. Choose Pact of the Tome or Pact of the Chain, depending on your preference. Its precisely the identical dimension as you, and it occupies its distance. Nevertheless, Polearm Master has no interaction with your Echo. Ahead of the attack roll is made. You might need to make a choice whether you want to use the psychic blades or a rapier and shield per fight since the two will conflict.

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